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About me

A Creative Developer, with over a decade of industry experience in games and application development. My work focuses on creating innovative,friendly and usable interactive experiences. An ambitious, hard working, reliable individual with the ability to adhere to strict deadline whilst maintaining focus upon the Customer Experience within an agile environment. Able to work in fast changing environment whilst still delivering consistency in my work. 

Echos Of The Past

Echo's Of The Past

  • Screenshot 2024-08-04 182832

I took part in an industry led boot-camp, which was ran by professionals from the Gaming industry. The boot-camp consisted of 4 weeks course training and 12 weeks project development. We were organised into team consisting of a programmer, designer and 2 artists. We followed a brief to create a game from the design phase to release.


- Unreal Engine 5
- I created the player controller
- Quest delivery and logger system
- Portal system
- Match the symbols system, manager and game
- Door system
- Lift system
- Torch system and floating motion animation
- Maze builder, animation and Manager

A King And His Hammer

I Took on a Unreal engine 5 2d course to learn how to make 2d games. This lead me onto developing my own game. The graphics are place holders, but the game is almost functional complete.

 - Solo project 

 - Unreal Engine 5

 - Player split screen

 - Enemy Ai 

Dimond Hustler

  • YouTube

This project was done as a quick demo as a request. Its a simple puzzle game , similar to the hit, Candy crush.

 - Adobe flash using action script 3

 - solo project

 - Graphics supplied.

 - Diamonds designed by me.

VR Shooter

This is my First Step into VR. It is a first person VT shooter demo. You have to get through obstacles and enemies to reach to the end.

 - VR

 - Unreal Engine 5

 - Solo project

 - Enemy Ai

Car Selector

  • GitHub
  • YouTube

This program was built as an example of my work. I was request to make a car selector app, which you can customise you car, reflecting the increase in price.

 

 - Solo project

 - Unity 3D 

Heaven And Hell

  • YouTube

This was the second game I made during my career. This was Accomplished while I was working for NT Media. I was the sole developer on this project , with a bit of support from my manager and designers. I built the engine an helped with the concept development. I was responsible for putting the whole game together.

 - Macromedia Director 7 using lingo

 - Sole developer

 - Built the engine

 - Helped with concept and development of the idea

 - programmed animations, and implemented sound FX

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